The old TSR Dungeon Magazine issues have been effectively declared public domain by the Internet Archive. Here are some adventures everyone should read. Not all are golden, but they contain ideas that every DM should mine for their own campaign.
Mad God's Key #114 Level 1
The Whispering Cairn #124 Level 1-3
Keep for Sale #79 Level 1-3
Matchmakers #7 Level 1-3Race Against Time #81 Level 1-3
A Hot Day in Litrel #44 Level 1-3
Dovedale #46 Level 1-3
Wrastle with Bertrum #30 Level 2+
The Shut In #128 Level 2
Mightier than the Sword #29 Level 1-4
At the Spottle Parlor #12 Level 1-4
Old Man Katan and the Mushroom Band #41 Level 1-6
The Ghost of Mistmoor #35 Level 4-6
The Kingdom of the Ghouls #70 Level 9-15
The Mud Sorcerer's Tomb #37 Level 10-14
Iron Orb of the Dreugar #46 Level 11-15
The Challenge of Champions #58, #69, #80 Any level.
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